Posted by Mnz
Posted on 11:36 AM

Recently I had a chance to sit down and review the Ghost Recon: Future Soldier 7.1 Surround Headset. While I was disappointed that the headset was wired, I was still impressed with its’ performance, and the way those Ghost Recon logos lit-up on the side of the ear cups was pretty neat too. Over the past few days I have had the chance to play with another Mad Catz Ghost Recon: Future Soldier branded peripheral, this time it is the Ghost Recon: Future Soldier Pro Gamepad for the Xbox 360. Much like the headset, I have to admit I was a little disappointed the controller was wired, but I think this was a design choice to all it
Posted by Mnz
Posted on 11:17 AM

EA SPORTS has announced the third feature playbook for Madden NFL 13, “Audio”, is now available on the Madden NFL 13 Playbook page. The Audio playbook details the various new features and enhancements related to commentary, ambient sound effects and the soundtrack itself, all of which make Madden NFL 13 feel even more like an actual NFL broadcast. The chemistry and familiarity of new commentators, CBS Sports’ own Jim Nantz and Phil Simms, allows them to naturally tell the story of every game, closely replicating what fans would expect to see on Sunday. The unique partnership between NFL Films and the Madden NFL franchise allows users to experi
Posted by Mnz
Posted on 10:08 AM

Keiji Inafune talks about Soul Sacrifice localisation and global plans, more details inside........
Sony Computer Entertainment Japan, Comcept, and Marvelous AQL have not yet decided upon whether they will localize their new PlayStation Vita action fantasy title Soul Sacrifice, according to Comcept boss Keiji Inafune.
Asked by 4Gamer.net whether they have plans for overseas PR at E3 this year, Inafune responded:
“An overseas version hasn’t been decided upon yet,” he said. “Since I’ve habitually talked about ‘global’ plans, naturally I am thinking about bringing how to bring this title overseas as well. From here, I’m communicating bac
Posted by Mnz
Posted on 10:06 AM

We finally have details regarding Soul Sacrifice, including screenshots, and who will be developing the game, details inside.......
Former Capcom head of development Keii Inafune is confirmed to be working on the game along with Yasunori Mitsuda and Wataru Hokoyama on music. Development is being handled by Marvelous AQL.
Some game details have also surfaced, "sacrifice" refers to the games reliance on magic and how magic can only be used once something is sacrificed such as a tree or stones. You also have the ability to sacrifice body parts such as your eyes and fingers to call out monsters.
A source is also stating
Posted by Mnz
Posted on 9:45 AM

Some Japanese retailers have reportedly cut the PS Vita price already, click to find out how much......
The PS Vita has had a very rocky launch as low sales figures and frequent issues plagued the device, the PS Vita was even outsold by the PSP during its second week. So many are predicting price cuts.
However now some Japanese retailers are cutting the price by over 20% remember that this does not mean Sony are considering a price drop, some retailers are cutting the price to get a few extra sales (though their profit margin will be razor thin)
Prices reportedly went from ¥29,980 down to ¥24,999.
Yes the sales are not very good, h
Posted by Mnz
Posted on 9:28 AM

I have great memories of the Mortal Kombat series. Many hours and many quarters were spent back in the day playing in my local arcade. I even remember parties in high school where a group of us sit around the TV and we would have mini tournaments passing the controller back and forth To be honest I’ve even played even played Mortal Kombat while out on a couple dates, because really, nothing says I like you like a perfectly executed fatality. When Mortal Kombat was revived and released last year my love of this gruesome fighting series was renewed. It was one of my favourite games of 2011 and arguably the best fighti
Posted by Mnz
Posted on 9:10 AM

As Taylor Clarke points out in this now-infamous Kotaku piece, you aren’t treated to a whole lot of depth in your average video game. You’re probably just running around shooting lasers at aliens, or navigating an environment while you punch people until they die. This is the story and nothing else matters.
Character motivation, narrative arcs, and philosophical dialogue all become a muffled whisper to the player's psyche against the deafening roar of what you're actually doing onscreen.
Ken Levine claims that Bioshock is about "human nature," but the only message echoing in your brain is "Shoot, shoot, and burn the psychos, shoot, shoot, electroc
Posted by Mnz
Posted on 4:00 PM

Activision announced the release of the DLC (Downloadable Content) expansion Colossal Mayhem today and a second DLC that will drop on May 29 called Excessive Force.
Colossal Mayhem features a new weapon called thermobaric Boom-stick and Excessive Force’s new toy is the viral infector grenade launcher. Both packs feature three new force multiplier powers and three new skins.
Both new PROTOTYPE 2 DLC packs will be available on Xbox LIVE Marketplace for the Xbox 360 video game and entertainment system from Microsoft for 400 Microsoft Points, and on the PlayStation Store for PlayStation 3 computer entertainment system for $4.99.
Posted by Mnz
Posted on 12:36 PM

Assassin’s Creed Revelations marks the end of two eras as it explores the final adventures of Ezio Auditore and Altair Ibn-La’Ahad. Ubisoft’s ambitious conclusion to a four game narrative manages to be the best chapter in the Assassin’s Creed franchise despite suffering from some familiar problems. Witnessing Ezio and Altair come to grips with the lives they’ve lived is a remarkable sight, easily worth one more trip to a world we’ve experienced for several years.
Ubisoft’s ambitious undertaking with Revelations, which spanned a half dozen studios across the globe, follows no less than three lead characters, which would be downright catastrophic in th